Ok, here''s a sorta quick poll for everyone: what do you consider to be the hardest part about designing a game?
I personally lack patience, I want it all done now, right now if not yesterday
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Half the time I''m drained from working on things, so I play with ideas in my head. They never really collude very well, so I end up bouncing ideas off other people in an attempt to get their thoughts, cause once I get that, I can make thoughts on their thoughts.. and start up my whole creative process
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But by myself I''m so disorganized it isn''t funny.. lol.
So this is your chance to say what you most hate about yourself when it comes to game design, and maybe get some help/counciling on your problem (or be laughed at by the rest of us.. hehe
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J