Right as you are, Naz, this isn''t just about the title. It''s about the whole series of assumptions that comes with the RPG label. In a way, every weird post I make is eating away at assumptions like that... but somehow also contributing to the problem.
I''ve been saying, how can we change... how can we improve? But I should be saying: "Take nothing for granted, and make sure everything in the game serves a purpose to *that* game!"
Hey, guess what! I learned something from GDNet! *That''s* why I come here....
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No more RPGs!
Yeah, I realized you meant all the assumptions that come w/ the label. I may not comprehend Zen, but I''m not totally idiotic..well maybe sometimes but that''s another story....
It''s funny that I''ve been thinking about the very same things tonight, and I must say I agree.
Another thing I have found wrong with the current crop of what''s still being called "RPG"s, is that they try to map out an entire paper/pencil CAMPAIGN, without taking care of the adventures. A single RPG game should be either a single adventure, or a linked series of adventures for a single-themed campaign. Linear yea or nae, it matters not.
All we want is the setting, and the level of control over our character''s actions.
The rest is a bunch of TLAs ( Three Letter Acronym ).
If it''s fun, they''ll play.
Give me one more medicated peaceful moment..
~ (V)^|) |<é!t|-| ~
Another thing I have found wrong with the current crop of what''s still being called "RPG"s, is that they try to map out an entire paper/pencil CAMPAIGN, without taking care of the adventures. A single RPG game should be either a single adventure, or a linked series of adventures for a single-themed campaign. Linear yea or nae, it matters not.
All we want is the setting, and the level of control over our character''s actions.
The rest is a bunch of TLAs ( Three Letter Acronym ).
If it''s fun, they''ll play.
Give me one more medicated peaceful moment..
~ (V)^|) |<é!t|-| ~
Well, then I am comprehending Zen like a son of a #!@!#. Or not comprehending it...I''m not sure anymore...
quote: Original post by MadKeithV
If it''s fun, they''ll play.
Give me one more medicated peaceful moment..
~ (V)^/) /<é!t/-/ ~
Truer words have never been spoken.
Naz: It looks like you''re getting it after all....
I think I see...You just say one thing then the opposite, then you sound very Eastern and wise. It''s pretty easy...And those Zen masters had us thinking they were so smart
![](smile.gif)
quote: Original post by SpazBoy_the_Mitey
I fully agree with Landfish here. We should be trying to NOT
write to a genre, everyone should have a natural style that
shows in their games. Let the game players/reviewers/marketing
people decide what pigeon hole to stick your work into. Just
make it a natural thing.
Disco Love For Everyone
Have a look at the thread "Is a game design ever finished" it''s relavent here i think.
The measure of intelligence is in the question not the answer.
Agree with all.
I think the good word for the RPG are ''Interactive Storytelling''.
This the kind of game I''ve designed, if you ask me why I did not have designed an RPG it''s because like you I didn''t find any good way to make one.
Even thinking about MMORPG, I can''t found any good way to create a RPG.
I''ve not seen much true RPG (pen & paper) in my life.
Many people are just doing level up, many other are monster killers, a few play a role, and a few create action/story rather than following it.
With the inacurate RPG name of even the pen & paper games, are you surprised to see that Computer RPG are not RPG ?
I''m not.
-* So many things to do, so few time to spend *-
I think the good word for the RPG are ''Interactive Storytelling''.
This the kind of game I''ve designed, if you ask me why I did not have designed an RPG it''s because like you I didn''t find any good way to make one.
Even thinking about MMORPG, I can''t found any good way to create a RPG.
I''ve not seen much true RPG (pen & paper) in my life.
Many people are just doing level up, many other are monster killers, a few play a role, and a few create action/story rather than following it.
With the inacurate RPG name of even the pen & paper games, are you surprised to see that Computer RPG are not RPG ?
I''m not.
-* So many things to do, so few time to spend *-
This topic is closed to new replies.
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