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Will F
October 21, 2005
C++ Exceptions
I've decided to actually learn how to use exceptions in C++. I'm a bit embarrassed to admit that i've never used them - but i've been able to live without them and just haven't gotten around to looking into it yet. I suppose that's one of the downsides of being largely self taught - lots of gaps in…
356 views
Will F
October 20, 2005
.

.

Been awhile since I updated this journal so I thought i'd throw an entry together. My birthday was about a week ago and I spent some of the $ I got on a gamecube. I really wish I had bought one awhile ago, some of the games are pretty amazing.

The Legend of Zelda: The Wind Waker
Wow, i'm loving this …
441 views
Will F
September 27, 2005
Wisdom teeth out
I had my other 3 wisdom teeth taken out today - all I can say is that it's not very much fun. I also haven't eaten anything for about 24 hours, so I need to do something about that pretty soon. I've also discovered the extent of my caffeine addiction - I had a horrible headache that a pill with caf…
277 views
Will F
September 19, 2005
Qt

Qt

I've been looking at Qt with the thought of using it for quickly making tools (a level editor comes to mind). I would be tempted to use it for a game, but the commercial license is a bit expensive. Releasing tools under the GPL is fine though.

So far i've gone through the beginning of this tutorial …
527 views
Will F
September 17, 2005
Untitled
Thankfully the teeth are feeling much better now.
I've started working on a 3D engine, but this time i'm actually spending some time on paper planning things out before I start any coding. Hopefully no more of this jumping into coding and realizing too late that i've made some really bad design deci…
305 views
Will F
September 14, 2005
Damn teeth...
My teeth had been killing me for the last few days - to the point that I hadn't gotten much sleep or food. Luckily enough I got to see a dental surgeon today who took one look in my mouth and at the xrays and decided to take a wisdom tooth out right then and there.

The good news is that I feel much …
432 views
Will F
September 09, 2005
...

...

Just got back from a trip to San Francisco, good times. I'm thinking I might move there sometime in the next few months.

Haven't gotten much coding done lately, but thought i'd share a link to the Los Angeles IGDA discussion with the developers of God of War (playstation 2). It's in MP3 format with …
359 views
Will F
August 24, 2005
Almost lost all files
Upgrading to a new linux distro I backed up my files before erasing the hard drive, then discovered that they had somehow become corrupted. Fortunately I had decided to be anal an actually backed up the data on 2 computers, or else I would likely have lost everything. Ouch, that would have hurt.

Ev…
333 views
Will F
August 21, 2005
Back doors
Thought i'd share something I came across in the Jargon file - the entry for back door.

Though the compiler was never officially distributied, in an early version of UNIX Ken Thompson put code into the C compiler to recognize when the login command was being compiled - it then put in a back door whi…
373 views
Will F
August 17, 2005
ipod mini
A relative recently bought a powerbook that came with a free ipod mini, Since she didn't want one, i'm now the owner of one. So far i'm surprised that I really like it. Just wish there was Ogg Vorbis support (offcial linux support would be nice, but I can get by).

So i've spent most of my day conver…
360 views
Will F
August 14, 2005
shared_ptr
I've been reading through Game Coding Complete, 2nd Ed. by Mike McShaffry, and it's a very excellent book. A little disappointed it uses DirectX - i've been developing with SDL and OpenGL, but I knew that going in. I'm a couple of hundred pages in and feel that I definitely got my money's worth.

For…
346 views
Will F
August 10, 2005
MMOG Baseball
Saw this article about a MMOG Baseball game. How much longer till some company gives us the Hockey MMORPG that everyone in the lounge jokes about?

Seriously though... i've been working in the GIMP to make my UI widgets more aesthetically pleasing. If I ever get to the point that i'm happy with them,…
430 views
Will F
August 10, 2005
Untitled
I decided to try out a new linux distro the other day (Ubuntu), and have been happy so far. It seems more like a "desktop" linux rather than a "server". Had a bit of a hiccup installing with the video card getting configured incorrectly, but it was easy enough to fix (and didn't really matter as th…
331 views
Will F
August 04, 2005
IBTL
Personally I think that the IBTL ban is a bit excessive. However, it's a slippery slope, and before you know it we'll be inundated with trading cards that are more annoying than clever.

Still, I kinda like the trading cards, and I hope the staff doesn't completely crack down on them,
361 views
Will F
July 29, 2005
Resolution
Having not made any New Years resolutions this year, i've finally come up with one (despite the fact that it's nearly August). Get more actual work done by spending less time at gamedev (more specifically the lounge).

I suspect that this may double my productivity. [wink]
322 views
Will F
July 28, 2005
Research
I've been procrastinating a bit lately and haven't gotten much coding done. Have pretty much stopped working on the roguelike game i've put some work into. Which is fine, since i've done about all I can do until I actually decide what direction I want to take it and make some form of a design docum…
310 views
Will F
July 25, 2005
IE

IE

Did some work for someone's website today - not something I do all that often. Though i'm thinking about actually putting some effort into finding some HTML, PHP, my/postgre SQL, etc. work just to get some money coming in.

Anyways, I needed to map some links to different parts of an image. Got every…
376 views
Will F
July 25, 2005
Finally got myself an avatar
I've been putting off getting an avatar for too long so I finally got one. In case you can't tell, it's a Mark Rothko painting (i've always found his work fascinating).

Lately i've been spending a fair bit of time enjoying the great weather outdoors, so I haven't gotten much coding done. What I have…
297 views
Will F
July 19, 2005
Idea for gamedev
I'm beginning to think that you should need to have your user name approved by the gamedev moderators/staff with 2 rules:

1) If you want a name like OpenGL_Guru, CodeGod, openglexpert, or bitchslapmaster (actual user names) - you must demonstrate that you have the competence in the area you are desc…
344 views
Will F
July 19, 2005
Losing weight
Had a stomach bug for most of last week, so I haven't gotten anything done lately that actually required any thinking.

However, I think I was more sick than I realized at the time. I ate just about nothing and ended up losing almost 10 pounds over the course of a week. Which is actually pretty nice …
367 views
Will F
July 18, 2005
glOrtho problem fixed, sort of...
I finally figured out what I was doing wrong with glOrtho() - nothing. It turns out my problem was with gluLookAt() - argh... I was calling it in the projection matrix rather than the modelview matrix.

But for the time being i'm using a couple of calls to glRotate() and a call to glTranslate() rathe…
353 views
Will F
July 18, 2005
GLUT
Have been going through the OpenGL red book and decided I wanted to compile some of the example programs. Since the book uses GLUT, I needed to download it - I need it for functions like glutWireSphere().

Fortunately the yum repositories I use had freeglut, as the official glut is a bit silly to bui…
422 views
Will F
July 18, 2005
glOrtho()
Just when I thought I was beginning to get the hang of OpenGL, I tried switching my app over to orthographic perspective. I've come to the conclusion that my understanding of glOrtho() doesn't match the reality of what the function actually does.

I also hacked together a md2 loader, so at least the …
368 views
Will F
July 16, 2005
...

...

Haven't been getting much work done on my game lately. I've reached the point where most of the basic functionality is in place, but i'm not sure what direction I should go. I have a few fuzzy ideas, but I just don't have a clear vision of what I want the game to be like. I suppose it's time to act…
368 views
Will F
July 14, 2005
Xbox Japanese Sales Figures
Came across this story about the next gen consoles in Japan.

I was a bit surprised to read that in the first half of 2005 in Japan, Microsoft sold 9,000 xbox consoles, versus Sony's nearly 1.3 million Playstation 2s.

This link says that the xbox has only sold about 460,000 units to date in Japan.

Ouch…
296 views
Will F
July 09, 2005
Revenge of the Sith
Finally got around to seeing the new Star Wars movie. Wasn't sure I wsa going to get around to it while it was still in the theaters. Overall I enjoyed it more than I thought I would. Definitely the best of the prequels - which in my opinion isn't saying all that much - but still worth seeing I sup…
392 views
Will F
July 06, 2005
Looking at textures
I've been looking for textures I can use in games on the web. I'm definately more interested in free textures, but looking at possibly buying some at some point. Any one have any favorite sites with either free or for sale textures and models?

Right now, i'm looking at the following:
3dlinks.com
turbo…
339 views
Will F
July 05, 2005
Wine and Diablo 2 Frustration
I decided to try Wine to get some windows games to run under linux during the gamedev outage (it made me realize just how much free time I spend reading the forums).

I got quake 2 running without much of a problem (just needed to change the windows emulation from 98 to NT to get it to work with my C…
328 views
Will F
July 01, 2005
Adventures in heightfields
Been doing a bit of experimenting in terrain generation with heightfields.


A chapter in Game Programming Tricks of the Trade showed me how to do this very simple example (essentially 2 textures, with a mix of grass and rock at lower elevations and just rock at the higher elevations. The grass is fro…
311 views
Will F
June 30, 2005
GUI working again
Finally got the GUI rewritten. I suppose that since it was working fine I should have just left it alone, but at least now I have code that can be reused in future games. There's still a minor bug in the dialog event handling, but I should be able to get it fixed tomorrow.

I'm also thinking about pu…
367 views
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